The Traditional Children's Games of England Scotland
& Ireland In Dictionary Form - Volume 1

With Tunes(sheet music), Singing-rhymes(lyrics), Methods Of Playing with diagrams and illustrations.

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MOUNT THE TIN—MOUSE AND COBBLER
uncared for. Thus on the theories accompanying the ancient house ritual, this extraordinary game assumes a rational aspect, and it is not too much to suggest that this explanation is the correct one.
In the game of "Witch" practically the same incidents occur, and nearly the same dialogue, but the significant ele­ments of pot-boiling and fire-protection do not appear in that game. It is not certain whether we have two independent games, or whether " The Witch " is this game, the incidents of pot-boiling and the fire-protection having been lost in its trans­mission to more modern notions. Although so closely allied, these games are not one at the present day, and are therefore treated separately. Newell (Games) p. 218) gives some versions of u Witch " which show a connection between that game and this. See " Keeling the Pot," " Witch."
Mount the Tin
One child throws a tin (any kind of tin will do) to some distance, and then walks towards it without looking round. The other children, in the meantime, hide somewhere near. The child who threw the tin has to guard it, and at the same time try to find those who are hiding. If he sees one he must call the name, and run to strike the tin with his foot. He does this until each one has been discovered. As they are seen they must stand out. The one who was first found has to guard the tin next time. Should one of the players be able to strike the tin while the keeper is absent, that player calls out, " Hide again." They can then all hide until the same keeper discovers them again.—Beddgelert (Mrs. Williams).
See " New Squat."
Mouse and the Cobbler •
One girl stands up and personates a mother, another pretends to be a mouse, and crouches behind a chair in a corner. The mother says to another player—
Go and get your father's shirt.
This player goes to the chair to look for the shirt, and is tickled or touched by the one hiding. She rushes back and calls out—          Mother, there's a mouse.
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